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![]() The map prefix for Co-op Strike maps is coop_. Players may replay to get a better score, and these scores are displayed on the Mission Leaderboards on the Main menu and in the Operation Journal for Operation Wildfire missions. that award bonus points when accomplished. The Hard mode replaces enemies with Elite variants that have faster reaction, smarter AI, and higher accuracy. There is normally a lever hidden somewhere which may require some exploring and thought. This mode can be selected in the lobby where players can choose their weapons before the mission starts. There are also four team bonuses:Įach Co-op strike mission features three Collectable Coins that adds 5,000 points to the players' Final Team Score when all three are collected.Įach mission also features a hard mode. The remaining time, player accuracy, headshot percentage, and damage taken are all taken into account. The mission fails when both players die or when the time runs out.Īt the end of a game, the players' scores are allocated. Missions have their own time limit that starts when the players deploy into the map after leaving the starting area. Dead players will respawn when an area is cleared. The amount of remaining enemies in an area is always announced by the player characters in the radio upon a kill. The map is divided into several areas, and the players cannot progress to the next area until the current area is cleared out and/or its objective is completed. The players do not buy weapons or equipment, and instead simply pick them up from the map, with the map providing a starting area for players to gear up. The maps in this mode are designed specifically for Co-op Strike, having unique objectives and elements not found on other maps. As the players progress, they will receive updates on the story from a voice over the radio, similar to Weapons Course. ![]() Unique enemies like the Heavy Phoenix can be found in this mode. In Co-op Strike, 2 players progress through story-driven scenarios fighting against AI controlled terrorist enemies.
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